PILL Drafts Thread (Due July 7)

i’m sharing a sequel / extension / epilogue to the narrative game i’m working on called “meet me on the deep net.” a refresher: it’s a small, interactive story about intimacy, trust, and establishing a connection while being anonymous. the game is about a person crossing an ocean to meet a stranger, and it’s inspired by the way that secure rendezvous points are established in the tor relay network.

the expansion that i’ve been developing puts the protocol drama into practice by inviting players to visit a website using tor after they play the game. now that they’ve walked through the story of the protocol, they can have their browsers perform the work to establish secure, anonymous connection. on this self-hosted tor website, players / travelers will find a collaborative landscape full of islands and waves that they can explore and contribute to. there, they can leave behind an island for future travelers to visit.

for the full experience, what i’d recommend is playing the game through, which will conclude with an invitation to visit the collaborative landscape:

or, if you’d like to just get to it, visit the .onion website directly. if you haven’t used tor before, you’ll need a web browser that supports tor, like tor browser or brave browser:

feel free to drop by my thread with thoughts & questions! areas i’m looking for feedback:

  • does it work! can you access the site and contribute to the landscape? (this is my first time hosting a small api server over tor, and i’m concerned about latency + bandwidth, especially as people add to the landscape)
  • do the instructions provide a clear and easy way for you to understand how to create and explore? is there anything you found confusing? boring?
  • how do you feel contributing to this space and seeing what others have made?
1 Like