[PILL] Democratizing the Protocol Interface: An Interactive Storytelling

  1. I will create an interactive narrative in which players’ choices significantly influence the storyline.
  2. Players will have the opportunity to interact directly with certain protocols(e.g. uniswap) during the story, integrating gameplay with learning and exploration.
  3. The story unfolds around a conflict between two factions: those who monopolize the usage of protocols and those advocating for their democratization.
  4. The latter faction promotes a natural language-based interface between humans and protocols. This interface transcends the conventional need for devices or a frontend, inviting a direct and thus more accessible interaction.